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Mapping Tools and Modding FAQ
by tempest, Wednesday, November 19, 2003 Comments(5)

As you may have already heard, the Call of Duty mapping tools and a modding FAQ have been tentatively scheduled for release no later than today (We will keep you updated with the actual release as more information becomes available). Here's a snippet from Grant explaining:
The map editor should be out to the community no later then Wednesday the 19th. We are working on a Q&A on what modders can do without the SDK. A lot of time was spent putting as much functionality as possible in script form, so that modders wouldn't need an SDK. This adds all sorts of modding freedom, without fear of introducing "hard to find" code bugs. If-and-when we see a modder taking their projects in some strange direction we didn't foresee, then we willup the underlying code to them on a mod-by-mod basis. If we were to put the SDK out right now, a lot of people would miss all of the mod-friendly stuff we have done and unintentionally make their work harder.

So lets start hearing from you Dev Teams out there, and let us know what you have to put on the table.
(Thanks, IWNation)


Comments
#1 by full metal jacket, 11/19/2003 3:07 PM

i really hope these guys get that map maker out sooon.if they didnt it would be a let down.i think that the maps are 2 small for 1 thing,no need for mine fields.the urban maps are sweet,great for gunbattles.neways this map maker better launch soon.every1 i talk to wants bigger maps,so hurry!

#2 by Nightcrawler1ss, 11/19/2003 3:23 PM

well yay a FAQ instead of a SDK >=O GREAT!

#3 by |TempesT|, 11/19/2003 5:41 PM

also a big thanks to demon:)


T

#4 by Snow, 11/19/2003 7:15 PM

It is now Wedensday 8:15 and still no SDK.

#5 by Sepper, 11/24/2003 4:01 PM



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